Is that even desirable? There are other runtimes for specific things, e.g. for embedded, WASM, Fuchsia, etc. Doesn’t seem like there’s a one-size-fits-all runtime.
I guess the proper answer is some kind of minimum standard async interface, but presumably there’s a reason they haven’t done that.
I dunno really, I’ve avoided async Rust as much as possible due to the number of footguns it has.
Is that even desirable? There are other runtimes for specific things, e.g. for embedded, WASM, Fuchsia, etc. Doesn’t seem like there’s a one-size-fits-all runtime.
I guess the proper answer is some kind of minimum standard async interface, but presumably there’s a reason they haven’t done that.
I dunno really, I’ve avoided async Rust as much as possible due to the number of footguns it has.