AMD announced FSR 3 will allow for fluid motion frame generation in-game on almost any GPU in any DirectX12 game, doubling or even tripling your FPS.
Would this work on Linux? Considering DirectX to Vulkan translation and our lack of Radeon software. Obviously I expect when FSR 3 releases it’ll be a little while until people get it working on Linux if it is possible to get it to work.
I’m quite excited for FSR 3, not that I don’t have a good GPU (I have a 6800XT) but I’m just excited to try real-time frame generation without spending a small fortune on a sub-par GPU from a sub-par company. Should I, and probably many other Linux gamers, look forward to FSR 3?
Does it even require driver support? I was under the impression that FSR 2 only required the game to support it and provide inputs.
Inputs to the driver probably.