100@fedia.iotoProgramming@programming.dev•training a neural network to play a bullet hell game
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4 months agoone problem ive seen with these game ai projects is that you have to constantly tweak it and reset training because it eventually ends up in a loop of bad habits and doesnt progress
so is it even possible to complete such a project with this kind of approach as it seems to take too much time to get anywhere without insane server farms?
i mean if you could in the future make an ai play long games from start to finish, it would be very useful to test games with thousands running at once