

Display port over USB-C is totally a thing. With things like USB-PD USB seem to be getting dangerously close to becoming the standard for everything. The cables are a wreck though and are way too hard for a layperson to tell apart.


Display port over USB-C is totally a thing. With things like USB-PD USB seem to be getting dangerously close to becoming the standard for everything. The cables are a wreck though and are way too hard for a layperson to tell apart.


deleted by creator


Spot on answer.
While I totally agree with you, it really does seem like we’re moving back towards the era of centralized committing, at least for mainstream computing. More and more “desktop” applications are really electron apps with a good chunk of the compute happening server side. That’s before you start to consider the many browser based word processing products, etc.
Not on a steam deck, but I did buy another PC based handheld.
As a Dad with a somewhat demanding job, I don’t get a lot of time on my gaming PC anymore. Having something that’s not squirreled away in a corner that turns on/off quickly has made it a lot easier game somewhat more casually.
I’m generally happy with the performance of my handled, but there is some tension between most of the steam games I’m trying to play on it and the realities of a hand held.
For example, many games on steam are designed for larger screens. Sure, they’ll render fine on a small screen, but things that were very obvious on a large screen can become harder to spot because the game designers could assume more real estate.
I also find myself gravitating toward games that were either built for a console or PC games that don’t require a lot of keyboard actions. For example, I’m presently playing through the original Borderlands after having last played it on PC quite a while ago. I don’t think I would attempt StarCraft II on my handheld though.


Great read, with some amusing asides.

Shots fired!
That your company has an in-house software dev team is impressive. Does the revenue-generating business have access to that team?
Not OP, but in a similar situation. We have in-house dev for both tooling/infrastructure as well as revenue generation. For better or worse, leaders have neglected the software tooling and infrastructure that we use to build and deliver our revenue generating software for decades. Some serious cracks in the foundation showing and we might finally start fixing things.
I feel this in my bones. Even before the recent round of restructuring we’ve had a significant about of turnover. Our infrastructure is a massive rube golberg machine with multiple houses of cards built on top of it. Institutional knowledge was never written down and it has been leaving the company at an accelerating rate over the past 5 years. Tons of “new blood” making lots of assumptions on how things work is resulting in… humorous end results.
I am a product manager that loves coming up with detailed specs. How else will I actually get what I want? If you care about some specific behavior/outcome you must specify it. This logic is lost on my leadership.


Oh, you’re right. I wonder if they will start contributing to webkit as a result.
I’m also happy that Chromium’s total ~75% share, once you lump in edge, opera, brave, etc might maybe get chipped away a little.


Are you talking about Yandax? They announced that they’re getting out of Russia.
I do wonder why they’re not building on top of an open source engine or making their own engine open. We absolutely need an alternative to Chromium. It’s sad that this likely won’t be it.


Probably because they’re building their own engine from scratch. Many of the popular browsers these days are built on Chromium or Webkit. The only “big” alternative these days is Gecko, which is what Firefox uses.
This matters because Chromium based browsers make up the vast majority of usage and Google has been using Chromium to drive web standards in the direction they think they should go.
Wikipedia has an overview, but doesn’t really cover Chromium’s market capture. https://en.m.wikipedia.org/wiki/Comparison_of_browser_engines


Agree. The default download location on iOS and padOS is iCloud and it’s pretty clear that Microsoft is chasing Apple’s monetization model.


Haha, TIL that SQL is 51 years old. IBM mainframes were still all the rage in the 70s. My assumption is that government would have not been an early adopter, but I could obviously be wrong.


That sounds surprising modern. That’s good! Or at least I would think it is good. So many things run on mainframes still.
We have a test environment but it’s a hot mess. All the data is made up and extremely low quality. All the things you would normally interface with are also in test, but getting other teams to coordinate testing in the test space is… a chore. We do the best we can with mock services, but without having real services or representative data some of the data pattern assumptions don’t play out. Leaders value writing code and our lack of architects that span teams mean that when team architects either don’t meet ahead of time, make assumptions, or don’t ever agree on a design then…
We always host UAT. We also track logins. Guess how many users even show up for UAT, let alone actually click on anything.
This is why the vast majority of our testing happens in prod when our users are doing real work.
Sorry for the baby rant :)
This can also be one of the frustrating parts of open source.
Find something you don’t like? Fix it. Will the repo owner approve your pull request? Who knows. Maybe they’re a bit absentee. Maybe they view the original behavior as working as designed. Maybe your design doesn’t fit their architectural model, so they’ll (eventually) heavily refactor your changes and merge them in.
You can always stand up a fork, but keeping those two at feature parity and going in the same general direction can become harder and harder with time.
That’s not to say not to try! But it also means reaching out to the repo owners/maintainers before making your first change.
Nope! That’s part of the fun sadly. At least if you’re technical you’ll know that not all type-c cables are the same.