Raster images do not need to be rendered - see Rendering:
Rendering is the process of generating a photorealistic or non-photorealistic image from input data such as 3D models…Today, to “render” commonly means to generate an image or video from a precise description (often created by an artist) using a computer program.
Note that “render” is a fairly generic term, and it is sometimes used like “render to the screen,” to just mean to display something. Rasterisation may be a better term to use here, since it only applies to vector graphics, and is the part of the process I am referring to.
In any case, except for possibly reading fewer bytes from disk, the vector case includes all the same compute and memory cost as the raster image - it just has added overhead to compute the bitmap. On modern hardware, this doesn’t take terribly long, but it does mean we’re using more compute just to launch/load things.
I used Windows growing up, switched to Linux in highschool on my personal machines, and was forced to use Mac for nearly 10 years at work. In my experience, they all have problems, and the worst part is always early on. After you’ve used them for a while and have gotten familiar/comfortable, the problems get easier to deal with, and switching back (or on to something new) becomes more daunting/uncomfortable than dealing with what you have. So in that sense, yes, it will get easier.
Also, as hardware ages, you often see better support (though laptops can be tricky, as they are not standardized).
Keep in mind, when you use Windows or Mac, you’re using a machine built for that OS and (presumably) supported by the manufacturer for that OS (especially with custom drivers). If you give Linux the same advantage (buy a machine with Linux pre-installed, or with Linux “officially supported”), you’re much more likely to have a similar, stable experience.
Also, I’ve had better stability with stock Ubuntu than its derivatives (Pop!_OS and Mint). It might be worth trying an upstream distro, to see if you have better stability.