Mossy Feathers (They/Them)

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Joined 1 year ago
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Cake day: July 20th, 2023

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  • I’m… honestly kinda okay with it crashing. It’d suck because AI has a lot of potential outside of generative tasks; like science and medicine. However, we don’t really have the corporate ethics or morals for it, nor do we have the economic structure for it.

    AI at our current stage is guaranteed to cause problems even when used responsibly, because its entire goal is to do human tasks better than a human can. No matter how hard you try to avoid it, even if you do your best to think carefully and hire humans whenever possible, AI will end up replacing human jobs. What’s the point in hiring a bunch of people with a hyper-specialized understanding of a specific scientific field if an AI can do their work faster and better? If I’m not mistaken, normally having some form of hyper-specialization would be advantageous for the scientist because it means they can demand more for their expertise (so long as it’s paired with a general understanding of other fields).

    However, if you have to choose between 5 hyper-specialized and potentially expensive human scientists, or an AI designed to do the hyper-specialized task with 2~3 human generalists to design the input and interpret the output, which do you go with?

    So long as the output is the same or similar, the no-brainer would be to go with the 2~3 generalists and AI; it would require less funding and possibly less equipment - and that’s ignoring that, from what I’ve seen, AI tends to be better than human scientists in hyper-specialized tasks (though you still need scientists to design the input and parse the output). As such, you’re basically guaranteed to replace humans with AI.

    We just don’t have the society for that. We should be moving in that direction, but we’re not even close to being there yet. So, again, as much potential as AI has, I’m kinda okay if it crashes. There aren’t enough people who possess a brain capable of handling an AI-dominated world yet. There are too many people who see things like money, government, economics, etc as some kind of magical force of nature and not as human-made systems which only exist because we let them.














  • I had a bug in unity once where my project just stopped working. I hadn’t changed anything, but I could no longer compile it or run the game in editor. I looked up the issue and apparently unity has/had a long-standing bug where the engine would rarely just quit being able to compile your scripts. The only solution was to make a new project and reimport all your assets, scripts, scenes, etc. Dunno if they ever figured out what was causing it or if it just kinda resolved itself and stopped showing up at some point. I don’t really use unity much anymore.




  • Nah, unity is/was a good engine. The reason why it has a bad reputation is for the same reason that Game maker used to have a bad reputation. Almost everyone who’s learning how to make games uses Unity because it’s easy to use, is extremely well documented, and has a massive store full of add-on scripts, programs, model sets, etc. As such, all the poorly optimized games and 0-effort asset flips end up being made in unity (though I’ve seen some unreal games that make even the most poorly optimized Unity game look good). The result? Even though there are a number of high-quality, highly-regarded games that use unity, it has a reputation for being a shitty engine.

    Don’t believe me? Keep an eye on Godot or Unreal. If unity sticks to their new license, then it’s highly likely that one of those engines will become the new “newbie engine” and gain a reputation for being shitty.


  • Probably the opposite actually. The devs who utilize the feature probably enjoy having some numbers to look at and analyze. They’re trying to make a game that people enjoy after all; the more info they have on how you’re playing the game, the better. The devs who don’t use it probably aren’t even aware that it exists. Additionally, I’m not sure if it requires a subscription to view the telemetry (the page suggests you have to sign up for it in some capacity), but if it does then it makes sense that devs might believe that it’s something that’s disabled until you manually enable it.

    Personally, I know if I was a dev I’d be checking that shit every day. I like watching the funny numbers go up and down.