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Cake day: July 5th, 2023

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  • My two cents, after years of Markdown (and md to PDF solutions) and LaTeX and a full two years of trying to commit to bashing my head against Word for work purposes, I’m really enjoying Typst. It didn’t take long to convert my themes, having docs I can import which are basically just variables to share across documents in a folder has been really helpful. Haven’t gone too deep into it but I’m excited to give it a deeper test run over the next little bit.


  • Yeah, this is the approach people are trying to take more now, the problem is generally amount of that data needed and verifying it’s high quality in the first place, but these systems are positive feedback loops both in training and in use. If you train on higher quality code, it will write higher quality code, but be less able to handle edge cases or potentially complete code in a salient way that wasn’t at the same quality bar or style as the training code.

    On the use side, if you provide higher quality code as input when prompting, it is more likely to predict higher quality code because it’s continuing what was written. Using standard approaches, documenting, just generally following good practice with code before sending it to the LLM will majorly improve results.


  • I sit somewhere tangential on this - I think Bret Victor’s thoughts are valid here, or my interpretation of them - that we need to start revisiting our tooling. Our IDEs should be doing a lot more heavy lifting to suit our needs and reduce the amount of cognitive load that’s better suited for the computer anyways. I get it’s not as valid here as other use cases, but there’s some room for improvements.

    Having it in separate functions is more testable and maintainable and more readable when we’re thinking about control flow. Sometimes we want to look at a function and understand the nuts and bolts and sometimes we just want to know the overall flow. Why can’t we swap between views and inline the functions in our IDE when we want to see the full flow? In fact, why can’t we see the function inline but with the parameter variables replaced by passed values to get a feel for how the function will flow and compute what can be easily computed (assuming no global state)?

    I could be completely off base, but more and more recently - especially after years of teaching introductory programming - I’m leaning more toward the idea that our IDEs should be doubling down on taking advantage of language features, live computation, and co-operating with our coding style… and not just OOP. I’d love to hear some places that I might be overlooking. Maybe this is all a moot point, but I think code design and tooling should go hand in hand.


  • When I teach story points (not in an official Agile Scrum capacity, just as part of a larger course) I emphasize that the points are for conversation and consensus more than actual estimates.

    Saying this story is bigger than that one, and why, and seeing people in something like planning poker give drastically differing estimates is a great way to signal that people don’t really get the story or some major area wasn’t considered. It’s a great discussion tool. Then it also gives a really rough ballpark to help the PO reprioritize the next two sprints before planning, but I don’t think they should ever be taken too seriously (or else you probably wasted a ton of time trying to be accurate on something you’re not going to be accurate on).

    Students usually start by using task-hours as their metric, and naturally get pretty granular with tasks. This is for smaller projects - in larger ones, amortizing to just number of tasks is effectively the same as long as it’s not chewing away way more time in planning.