hitagi (ani.social)

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  • 85 Comments
Joined 1 year ago
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Cake day: June 21st, 2023

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  • StarCraft II. It’s on Battle.Net though so you’ll have to download it through Lutris.

    The first campaign is free and there’s a coop mode for casual players. Entirely free except for cosmetics, some coop commanders, and the other campaign episodes. It’s easy to pick up IMO but VERY HARD to master. Graphics still hold up better than a lot of games despite being 13 years old. Despite its age, I believe it’s the peak of the RTS genre. There’s are a lot of community-made mods/maps that you can play for free. You can even play a remake of the WarCraft III campaign there.

    Other RTS games that I like:

    • Age of Empires II (Steam). Graphics look decent enough for the remastered version on Steam. Complex economy system and slow rock-paper-scissors combat. Very slow-paced.
    • StarCraft Broodwar (Battle.Net). Remastered graphics also look decent enough. Unit pathing might still have annoying quirks like the original. Slightly slower-paced than StarCraft II.
    • Northgard (Steam). Beautiful game with a unique event-type economy system. Slower-paced than StarCraft II with some colony-building elements.

    Not really an RTS game but I’ve been putting so many hours into RimWorld (Steam, native) this year. At its core, it’s a colony-building game but it does have some RTS elements to it (economy, combat, and unit management). Lots of mods available.












  • I’m sure the original spirit of selfhosting is actually owning the hardware (whether enterprise- or consumer-grade) but depending on your situation, renting a server could be more stable or cost effective. Whether you own the hardware or not, we all (more or less) have shared experiences anyway.

    Where I live, there are some seasons wherein the weather could be pretty bad and internet or electricity outages can happen. I wouldn’t mind hours or even days of downtime for a service whose users are only myself or a few other people (i.e. non-critical services) like a private Jellyfin server, a Discord bot, or a game server.

    For a public Lemmy server, I’d rather host it on the cloud where the hardware is located in a datacenter and I pay for other people to manage whatever disasters that could happen. As long as I make regular backups, I’m free to move elsewhere if I’m not satisfied with their service.

    As far as costs go, it might be cheaper to rent VMs if you don’t need a whole lot of performance. If you need something like a dedicated GPU, then renting becomes much more expensive. Also consider your own electricity costs and internet bills and whether you’re under NAT or not. You might need to use Cloudflare tunnels or rent a VPS as a proxy to expose your homeserver to the rest of the world.

    If the concern is just data privacy and security, then honestly, I have no idea. I know it’s common practice to encrypt your backups but I don’t know if the Lemmy database is encrypted itself or something. I’m a total idiot when it comes to these so hopefully someone can chime in and explain to us :D

    For Lemmy hosting guides, I wrote one which you can find here but it’s pretty outdated by now. I’ve moved to rootless Docker for example. The Lemmy docs were awful at the time so I made some modifications based on past experiences with selfhosting. If you’re struggling with their recommended way of installing it, you can use my guide as reference or just ask around in this community. There’s a lot of friendly people who can help!