

You saw the comment and verified it. We’ll done.
You saw the comment and verified it. We’ll done.
That’s not so far off from Pornhub’s Year In Review 2024 that had the Linux share of the desktop space at 5.1%.
Just sayin.
Where is this discussion and planning?
Thank you. Just what I was looking for.
This page was the first result using Google with the query string ‘Thunderbird Telemetry opt out’:
On that page is list of contents near the top with this title link:
How do I opt out or delete telemetry data?
I don’t know if this information helps anyone concerned with telemetry.
It doesn’t?
What do you use your server for? Folks could provide answers relevant to your use case if you mention that. Just a thought.
Maybe it’s a thing blind authors do so as not to cause confusion to other blind readers. Dunno.
No probs.
Maybe try the old off and on again.
A forum blog, or flog for short.
Origin and history of deep six
“place where something is discarded,” by 1921 (in phrase give (something) the deep six), originally in motorboating slang, perhaps from earlier underworld noun sense of “the grave” (1929), which is perhaps a reference to the usual grave depth of six feet. But the phrase (in common with mark twain) also figured in sailing jargon, of sounding, for a measure of six fathoms
First time I’ve heard the phrase. Thought it might be cricket related but nope.
Not available through F-Droid but is MIT licensed https://github.com/inaturalist/iNaturalistAndroid
Our small mail server is doing OK. Incoming spam is an issue but not a massive problem. Outgoing spam doesn’t exist. Once a year the IP ends up on the Microsoft blocklist but using the deliverability form to submit mitigation requests is easy enough and takes half a day or so to sort out.
I’m looking forward to seeing what the Thunderbird team does with Stalwart.
That reminds me I’ve been meaning to spin up a server, install Stalwart and test it out.
How does this help with something like a mail server for a small org? Honest question.
This is uncharted territory and we are essentially running an experiment. For this reason we’re not licensing or open sourcing the game’s assets - the art, music, and IP will still be protected for the time being. But all of the code that makes the game run will be made public. We have not chosen the exact license under which we will be open sourcing the game’s code, but it will be one of the OSI’s approved open source licenses.
The post open project maybe?.One day perhaps.
Why do we scream at each other?
This is what it sounds like
When penguins blink
From the AerynOS About page: