In your library, each title has a settings button below it. Open that, then go to the Advanced tab. The Game Arguments textbox is what you’re looking for.
In your library, each title has a settings button below it. Open that, then go to the Advanced tab. The Game Arguments textbox is what you’re looking for.
So what about 3D printing? Currently, input shaping uses an accelerometer to calculate resonances and uses that data to adjust movement and reduce flaws in the printing process. For anyone with knowledge of both fields, would this allow a built-in or add-on accelerometer to be used in real time to compensate for momentum and resonances even further?
Does this mean anything to the average user, or is this a very specific use case?
I’ve had some issues with Linux, but none that I can attribute to Wayland.
Totally optional features that come set up by default are not really optional unless they’re opt-in from the start. Most users are not savvy enough to figure out how to disable that kind of stuff.
Try turning off display scaling in your desktop settings. It did a similar thing for me, where the game would display at 1440 but acted like the mouse was on a 1080 screen.
I would look for the next generation of GPU if you can find it. You should be able to find an RX 7600 for about the same price, and would get better performance and longer expected useful lifetime from it.
The one-PC-two-users thing is indeed more of a gimmick than an actually useful prospect. You can find videos of it being done, but it’s really not as nice as one would hope for.
I used the Arch wiki to get gamescope working on Pop OS. It’s a great resource regardless of your distro. In many cases the info on there is not even Arch-specific.
Try Proton-GE 9.7, it should work fine.
Maybe you don’t.
Yes, this is it. I have a 1080p monitor and a 1440p monitor of the same size. Without scaling it does weird things when moving between monitors. It defaults to system scaling.
The proton version I use doesn’t seem to make a difference. I’ve tried GE and some regular versions and nothing changes.
No, if I go windowed, it detects a lower resolution.
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This is in Wayland. I can’t log in under X11, it just keeps kicking me back to the login screen unless I use Wayland.
It’s 4, isn’t it?
Moving from a 5600X to a 7900X3D, pretty big upgrade.
I don’t have anything important to back up, I would just like to avoid reinstalling everything, particularly my Steam library.
If I can save myself the trouble, that’s all I want. I know Windows doesn’t like that kind of upgrades and you end up with a ton of useless drivers sitting around for nothing, but I haven’t been on Windows in a couple years.
There are quality of life changes, mainly in the building, but overall it’s still the same game. Graphically though, it’s far superior, especially in terms of lighting.
I got the original really cheap so I didn’t feel too bad paying for a new version. What does piss me off though is that while they promised “all existing DLC maps” from the original will be free, they’re already releasing new paid DLC including dinos that are only available if you pay, in a still-early-access game before all the existing maps are released.
So while I enjoy the game, I can’t recommend it out of principle, especially to anyone who already owns Survival Evolved.
I think for the mos part it’s fine, but Windows doesn’t seem to like sharing NTFS drives. So keeping an old NTFS drive with all your games is generally not a problem, but sharing an NTFS game drive between Windows and Linux sometimes causes issues.