👽Dropped at birth from space to earth👽

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Joined 2 years ago
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Cake day: June 20th, 2023

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  • Except you’re wrong about them wanting to put Rust code in the DMA subtree. As per the article linked below by M1ch431:

    In a message to the Linux kernel mailing list, Hellwig wrote: “No Rust code in kernel/dma, please.” For what it’s worth, the patch added code to the rust/kernel portion of the Linux source tree, not kernel/dma, as far as we can tell.

    All they were doing is adding an abstraction layer, within the already existing Rust code, so that rust drivers could communicate with the C DMA code in a uniform and predictable manner. It would have put far more work on maintainers, both C and Rust alike, to have each and every driver implement its own abstraction to the DMA API. Issues would have been/will be filed against the kernel/dma subtree in error due to issues with these myriad abstraction layers.









  • So Bazzite basically is an immutable 3rd-party SteamOS. It was originally designed for handhelds (though has desktop images now) and includes the Steam Deck’s gamemode package. That means it has the same interface, but working on a Legion Go or an Ally X. If anyone here has* any of those three you should seriously check it out!

    The other thing as well is that more often than not, the update will succeed and you won’t figure out until the next boot that something is wrong. However, Bazzite has a rollback tool so you can just change back to the previous image, reboot again and get to gaming.

    That’s the best reason for immutable for gaming IMO. I don’t want to be fucking around with the OS when I’m in the mood to game. Being able to quickly rollback and jump into things in ~10 minutes or less is how it should be.