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11 months agoUnderground cables are pretty hype. I hit a point in CS1 where I used mods that just ran the power under the roads, and I was dreading having to make above ground connections for the new one.
I do worry that power might require too much micromanagement for certain styles of play. If you’re playing the game in a city manager style it seems like a fun challenge, but in an unlimited money city that functions more like a model, it could get tedious. Mods will probably fix it if that is the case but it could still be something to think about.
Obviously they mean 5 times bigger than unmodded. Map looks similar in size to a full 81 tile map in the current game. Even if it was smaller, its still more than enough space.
I don’t see how anyone could be anything but hyped at this point. They’ve done a great job of incorporating many of the improvements from the modding community, while also iterating and improving on things I didn’t even expect them to touch.
The only thing that would keep my from buying it at this point is the performance. I built my computer around when the first game came out, and I would be surprised if it can handle this.