

That’s my personal view as well and so all apps I write are “licensed” as CC0. Other maintainers are taking a different view.
HW/FW security researcher & Demoscene elder.
I started having arguments online back on Fidonet and Usenet. I’m too tired to care now.


That’s my personal view as well and so all apps I write are “licensed” as CC0. Other maintainers are taking a different view.


Having a policy against bad apps is fine - but that’s not what this policy says.
It’s trivial to write a good app using LLM aids - but that new app won’t have such a history.


That’s … incredibly stupid. It will also make Flathub completely irrelevant shortly since app developers won’t change what they’re doing just because Flathub throws a hissy fit.
/had an LLM-assisted PR merged into an open source project yesterday


Best I can do is just point to source code written by an old colleague and friend of mine from back in the day: https://sourceforge.net/p/qbubblemp/code/HEAD/tree/
I wrote system apps and UI frameworks and it’s 25 years ago so I don’t want to pretend to remember too much :D


ex-Symbian employee/developer here:
Symbian/Epoc C++ is vastly different from modern C++. Enjoy yourself, as long as you are ok with learning a “dead” eco system where a lot of the things you learn aren’t useful on other more modern platforms.
Latest hobby dev: A Hytale mod. Because I’ve had an itch to scratch since I didn’t test this idea in Minecraft 15 years ago when I made mods there :D
I’m happy with my NanoKVMs


I have no servers that accept external password-login. All use SSH keys.
If you mean the apps you run on the servers, many can use an OAUTH server that you then host for SSO.


Of course I can call them stupid, since they without any information whatsoever as to the communication settings my kids have (none allowed) called my parenting into question.
It really doesn’t get more stupid than that even.


I started making my own games on an Atari ST at 12 years of age. Never considered the fun I had to be “exploited labor” when I let someone else play them.


I don’t care about what other parents do, I know what we do. The kids can chat as much as they want with their friends - outside of Roblox.


Correct. It’s much easier to just set the chat controls to “no one”.
https://en.help.roblox.com/hc/en-us/articles/30428310121620-Parental-Controls-Overview


I will fight tooth and nail for your right to freely show your stupidity online.


Sober is single-handedly responsible for me being able to use Linux for my youngest kid’s computer too. Absolutely awesome.


Death by Scrolling
Huh, I’ve been playing that since release on my Bazzite Steam box and haven’t noticed any issues.


Agree, this is exactly what I went with recently in the same situation.


All services are dockerized, updated nightly.
Server OS runs a kernel-patch service for real time exploit patching.
All other updates as soon as they appear.
Yeah, sometimes I’ll need to go in a repair - but that’s way better than having to clean up after having been exploited due to not keeping up on security patches.
Serious question: I’ve been running rootless Docker since it became possible. In what way is it limited compared to using Podman?


I don’t think there’s anything ActivityPub related here though? Still seems like some great software.
Of course it’s not necessary. I’m a way-beyond-senior dev who laughed at LLMs up until a few months ago when trusted friends, whose competence is not in question, told me they got good usage out of them.
I decided to challenge my convictions and sat down and took the time to learn how to use LLM assistants (I tried everyting from full vibe coding to manual gatekeeping of suggestions).
Now I use them for my own personal projects, and I’m much more productive (for various reasons - but one is that the initial friction of oh yet another thing I have to learn just to do X is much lower. I have no boss telling me what to do, and I select my projects myself. If they didn’t bring any benefits I wouldn’t use them.