GDevelop fits your question 100% in my opinion.
GDevelop fits your question 100% in my opinion.
The concept still works with almost no users. If you’re the only one watching a video, the original host is more than capable of serving it to you and so no need for extra peers ;).
Being able to handle a small amount of users isn’t the problem, it’s once a lot of users suddenly join in that the system would collapse without the peer functionality.
Also, peer tube is not fully decentralized. All videos need to be stored on an instance (similar to torrent seedboxes) so there will always be at least one direct source available. So I don’t think that standalone app as you describe is needed. (That would be interesting though in a fully decentralized model, without any instances but all videos just floating between peers. But that would have the danger of creating dead videos similar to dead torrents)
This looks really awesome. I’m also working on a small project in godot (just a simple sokoban implementation) but this looks way more complex! Nice of you to make it open, makes it easy to learn and contribute.
Can I ask why you choose MIT over GPL for licensing? Just thinking about this because of an article that was recently posted here.
Thank you! Every contribution to the ecosystem is valuable :).
It’s called COSMIC but cosmos by Carl Sagan is one of my favorite series of all time so do try that out too :)
Hey, unity did some really nice and unique stuff!
But I believe more in System76 than Ubuntu to make this work. They seem to have a genuine focus on ease of use and streamlining stuff. It’s also in their direct intrest as all there income comes from selling Linux pc’s to real users. With Ubuntu the desktop became more and more of an afterthought as they focused more on servers.
Well, for me it was a bit to focused on visual programming, as I actually do know quite some programming languages and feel more comfortable with a full language.
But it has great tutorials, everything you create is yours, the full engine is Foss and it is very capable. I think it is the ideal engine for beginners, I remember thinking that I wished it was around when I was just starting out :).
The only paid stuff is if you want to use their online services (for hosting your game or leaderboards) and some assets are also for sale I guess (but this is the same in almost any other engine, e.g. unity asset store or Unreal). So no paywall in my opinion, again, the full engine is MIT licensed.